politicsliberal
AI, Jobs and Games: What Workers Want
South Korea, SeoulWednesday, April 15, 2026
Union leaders shared their concerns. One said that AI is not yet a fun tool; instead it feels like extra homework because companies do not train staff well. Another noted that the gap between what bosses plan and what workers need is widening, urging a faster feedback loop. A different voice pointed out that small companies lack the support larger firms have, so they need policy help to use AI without cutting jobs.
A union member also said that the fear of losing work is now a reason people join unions. The discussion highlighted that workers want policies that use AI to reduce crunch time, not to replace them.
The head of the union committee emphasized the importance of a safety net for small and medium‑sized studios. He called for an industry‑wide bargaining system that would protect workers if a game fails, ensuring the whole ecosystem can take risks.
The meeting ended with an agreement that collaboration between workers, managers and lawmakers is essential. The goal is to create a game‑making environment where AI supports creativity, keeps jobs stable and gives everyone a voice in shaping the future.
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