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Sneaking Through Pixels: A New Take on Heist Games

Friday, March 13, 2026

Project Shadowglass introduces a new visual style for the thief genre:

  • 3‑D pixel art that lets players move freely in any direction, breaking away from traditional flat 2‑D levels.

Sneak & Steal

  • Role: A street‑wise rogue aiming to overturn a cruel system.
  • Objective: Pick up valuable items and relics from wealthy targets without getting caught.

Immersive Simulation

  • Players must learn each location, uncover hidden clues, and gather tools for future missions.
  • The environment itself is a challenge:
  • Hide in shadows, turn off lights, and sneak over rooftops.
  • Noise or walking on noisy surfaces alerts guards; a fight may ensue, requiring sword combat.

Release Info

  • PC release: 2027 (demo available next year).
  • Console versions are planned.

Stay Updated

  • Add the title to your Steam wishlist for alerts.
  • Follow the developer’s social media for updates.

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