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Sneaking Through Pixels: A New Take on Heist Games
Friday, March 13, 2026
Project Shadowglass introduces a new visual style for the thief genre:
- 3‑D pixel art that lets players move freely in any direction, breaking away from traditional flat 2‑D levels.
Sneak & Steal
- Role: A street‑wise rogue aiming to overturn a cruel system.
- Objective: Pick up valuable items and relics from wealthy targets without getting caught.
Immersive Simulation
- Players must learn each location, uncover hidden clues, and gather tools for future missions.
- The environment itself is a challenge:
- Hide in shadows, turn off lights, and sneak over rooftops.
- Noise or walking on noisy surfaces alerts guards; a fight may ensue, requiring sword combat.
Release Info
- PC release: 2027 (demo available next year).
- Console versions are planned.
Stay Updated
- Add the title to your Steam wishlist for alerts.
- Follow the developer’s social media for updates.
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