Where Buildings Come Alive: A New Way to Experience Spaces
In a small town in Germany, a new building is doing something amazing. It’s not just a place to work or visit. It’s a place that reacts to you.
The Mammut Tower in Oberroßbach
The Mammut Tower is a great example of how buildings are changing. They are no longer just walls and floors. They are now part of an experience.
A Lobby That Comes Alive
This building has a special lobby. It uses glass, light, and sound to create a world that feels alive. As you walk in, the walls and floor change with your movements. It’s like stepping into a video game or a dream.
The lobby is made up of three big parts:
- A huge digital wall that’s 10.5 meters high. It shows sharp, clear images that look like they’re part of the building itself.
- A digital floor that reacts when you walk on it.
- A mirrored ceiling that makes the whole place feel bigger and more magical.
Technology That Tracks You
The building uses special technology to track people as they move. This means the lobby can change scenes based on where you are.
- One scene shows a mammoth, the company’s logo, walking around.
- Another scene shows virtual membranes, like the company’s roofing materials, moving across the walls.
- There’s even a disco scene that turns the lobby into a dance floor.
All of these scenes make the building feel like it’s alive and reacting to you.
Sound That Connects
Sound is also a big part of this experience. Speakers play sounds that match what’s happening on the walls and floor. This makes the whole place feel like one big, connected experience. It’s not just about looking at something. It’s about feeling and hearing it too.
The Future of Buildings
This building shows us a future where buildings are more than just places. They can be experiences. They can react to us and make us feel something. It’s a big step from the old idea of buildings as just walls and roofs. Now, they can be part of a story or a game. They can be alive.